How to use the Harpy SMG in Hyper Scape

The first new weapon added to the Hyper Scape The open beta arsenal of the game is the Harpy, a fully automatic pistol with fast fire designed exclusively for short -range use. The Harpy SMG inflicts heavy damage quickly, but it is embarrassed by its small size of charger at the base and its relative imprecision within reach.

The best thing about this new weapon is its control of spraying. As you can imagine, the Harpie is much more precise when you target down. However, its maximum propagation is always tolerable during a hip shot, and this SMG does not gain additional spread during the race or jump, which means that you can shoot it in motion and obtain results.

Like all automatic pistols Hyper Scape, the Harpie gains additional ammunition capacities at each level of improvement, and at the maximum level, it also increases the damage. At this point, the Harpie has enough ammunition in the charger to shoot down to three enemy players with bodies before having to recharge.

Is the Harpie good? It's hard to say for the moment, but all the chances are currently against this little SMG. Despite the heavy nerves in the Skybreaker and Salvo, the Hyper Scape The meta is still largely dominated by medium and long -range weapons. This game gives players the ability and incentives to quickly reach the heights and create a huge distance between them and their opponents, and that does not really help the dedicated short -range weapons like the Harpie.

How to Use Harpy SMG in Hyper Scape

If you want to use the Harpie, try to associate it with Hyper Scape of capacities that would help you get closer to enemies safely, such as invisibility and teleportation. The Harpie is optimal when used inside, although if you find yourself facing a Salvo, you could end up regretting your choices.

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